Reality + worlds STATIC NETWORK

World Recipes

Describe the experience. Inspect the recipe. Change any ingredient.

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Describe the experience. Inspect the recipe. Change any ingredient.

World Recipes captures how an experience is assembled so creators can inspect it, change ingredients and build an instance. Composable parts retain their dependencies, versions and rights as recipes are reused or forked.

Describe the experience. Inspect the recipe. Change any ingredient.

World Recipes captures how an experience is assembled so creators can inspect it, change ingredients and build an instance. Composable parts retain their dependencies, versions and rights as recipes are reused or forked.

01Recipe Graph

The blueprint exposes the experience structure and relationships among its parts.

02Recipe Instance

A built experience keeps a relationship to its source recipe.

03Recipe Stack

Multiple recipes can contribute to an experience while making conflicts visible.

INSIDE WORLD RECIPES

Purpose, systems, and connections.

World Recipes captures how an experience is assembled so creators can inspect it, change ingredients and build an instance. Composable parts retain their dependencies, versions and rights as recipes are reused or forked.

Recipe Graph

The blueprint exposes the experience structure and relationships among its parts.

Recipe Instance

A built experience keeps a relationship to its source recipe.

Recipe Stack

Multiple recipes can contribute to an experience while making conflicts visible.

Recipe Dependency Graph

Dependencies remain explicit when components are combined or changed.

Recipe Version and Fork

Changes and new branches preserve lineage without rewriting existing worlds.

How it connects

World Recipes supplies the reusable blueprint. S.A.G.E. Worlds provides the creation interaction and Engine supplies executable work.

Recipe licenses do not automatically grant rights to every included asset, and a template does not confer professional or physical authority.

Designed as a complete destination.

01

Recipe Graph

02

Recipe Instance

03

Recipe Stack

04

Recipe Dependency Graph

05

Recipe Version and Fork

One destination. Every dimension.

The blueprint exposes the experience structure and relationships among its parts.
A built experience keeps a relationship to its source recipe.
Multiple recipes can contribute to an experience while making conflicts visible.
Dependencies remain explicit when components are combined or changed.
Changes and new branches preserve lineage without rewriting existing worlds.

Connected by purpose.

World Recipes supplies the reusable blueprint. S.A.G.E. Worlds provides the creation interaction and Engine supplies executable work. Recipe licenses do not automatically grant rights to every included asset, and a template does not confer professional or physical authority.

Reality + worldsSTATIC Reality Zero↗Reality + worldsSTATIC Perception Atlas↗Reality + worldsSAGE Worlds↗
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