One carefully developed district gives the persistent world a place to begin.
Reality + worlds STATIC NETWORK
STATIC Reality Zero
Describe one world. Enter one inspectable slice.
THE DESTINATION
Describe one world. Enter one inspectable slice.
Reality Zero turns a world declaration into an inspectable place. World identity, state, permissions, provenance and the ability to return remain continuous as a visitor moves between devices or levels of visual detail.
THE THESIS
Describe one world. Enter one inspectable slice.
Reality Zero turns a world declaration into an inspectable place. World identity, state, permissions, provenance and the ability to return remain continuous as a visitor moves between devices or levels of visual detail.
People can inspect what a world object is, where it comes from and which actions are available.
Browser and deeper runtime experiences retain the same world identity and authoritative state.
INSIDE STATIC REALITY ZERO
Purpose, systems, and connections.
Reality Zero turns a world declaration into an inspectable place. World identity, state, permissions, provenance and the ability to return remain continuous as a visitor moves between devices or levels of visual detail.
Zero District
One carefully developed district gives the persistent world a place to begin.
Zero Inspect
People can inspect what a world object is, where it comes from and which actions are available.
Zero Continuity Proof
Browser and deeper runtime experiences retain the same world identity and authoritative state.
World state
Session, personal persistent, shared and canonical world state carry different scopes and permissions.
Network Doors
Connections to other STATIC destinations retain the access and availability of the connected service.
World provenance
Physical, reconstructed, simulated and fictional worlds explain the kind of place a person enters.
How it connects
Reality owns persistent worlds. Zero is its proving ground, with Engine making the world executable.
S.A.G.E. Worlds expresses intent; World Recipes supplies reusable blueprints; the active runtime enforces physics and state.
THE EXPERIENCE
Designed as a complete destination.
Zero District
Zero Inspect
Zero Continuity Proof
World state
Network Doors
World provenance
INSIDE STATIC REALITY ZERO
One destination. Every dimension.
REALITY + WORLDS
Connected by purpose.
Reality owns persistent worlds. Zero is its proving ground, with Engine making the world executable. S.A.G.E. Worlds expresses intent; World Recipes supplies reusable blueprints; the active runtime enforces physics and state.



